![]() Despite the violence in such games, the precision and aim required seemed to translate to improvements in surgical skills. A 2021 study showed that experience with first-person-shooter games, like Half-Life, boosted performance on a virtual reality surgical task. They can also be used to teach some serious precision hand-eye coordination, too. Of course, video games are more than just explosions and button-mashing. Maybe your next company retreat should involve a team-building exercise with flamethrowers and crossbows on Fortnite. Studies with adults have showed the same kind of results: that playing even a violent video game cooperatively increases pro-social behaviors in the real world. Furthermore, cooperative game players also reported feeling more competent and more connected to their playmates, suggesting that co-playing video games could be important in promoting not just pro-social behaviors, but also psychological satisfaction and self-esteem. And the team-playing kids agreed to donate larger sums of hypothetical prize money to charity. Children who engaged in co-op play were more likely to agree to give time to potential future experiments. Afterward, experimenters asked everyone if they’d be willing to donate more of their time to future experiments. In the experiment, some children played a game of pinball or a solo round of Fortnite, while another group played Fortnite in team-mode. The opposite of antisocial behavior, “pro-social” is defined as helping, sharing, and caring for others. One study had children ages 9-12 play Fortnite to see if cooperative game play could translate into pro-social behavior outside the game. But in cooperative mode, players must also help their teammates survive. On the surface, it’s kinda hard to imagine a game where players wield rocket launchers and axes against each other as being good for kids’ socialization. Take Fortnite, which is an online game in which players compete to be the last survivor. After all, with the increase in popularity of online cooperative gaming, it’s hard to call battle-style games exclusively violent or non-violent. Now, the data have been mixed, and there’s no conclusive evidence that violent video games promote antisocial behavior like aggression in children. More than a hundred journal articles have been written on the potential dangers of allowing little Johnny to play that first-person shooter game. No genre of video game has generated more research over the years than violent ones. Here are five ways scientists have used Ataris, Nintendo Wiis, and other systems to learn something new about our world. Today, they play a role in research ranging from microbiology to Artificial Intelligence. So from the early days, video games have been a tool for science and education. Voila - the age of electronic gaming was born. Using a five inch oscilloscope with two controllers, he created a sort of Pong-predecessor called Tennis for Two to simulate how a tennis ball moves. He was working at the Brookhaven National Laboratory and wanted to demonstrate the trajectory of objects in a more engaging way at the institute’s public visitor’s day. Think of William Higinbotham as the original Player 1. In fact, it was a nuclear physicist who invented the first video game back in 1958. As outrageous as that sounds, scientists aren’t exactly noobs when it comes to using video games in the pursuit of knowledge. You may have seen headlines recently about a team of scientists who taught neurons in a Petri dish to play Pong. #SciShow #science #education #learning #complexly Looking for SciShow elsewhere on the internet? ![]() Boucher, Jeffrey Mckishen, Ash, Silas Emrys, Kevin Bealer, Jason A Saslow, Jacob, Christoph Schwanke, Sam Lutfi, Bryan Cloer Melvin Sanicas, Harrison Mills, Adam Brainard, Chris Peters, charles george, Piya Shedden, Alex Hackman, Christopher R. Huge thanks go to the following Patreon supporters for helping us keep SciShow free for everyone forever: Support SciShow by becoming a patron on Patreon: Even if the reputation of video games has grown tarnished since a nuclear physicist first invented them back in the 50’s, they are still helping us advance scientific discovery.
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